For example, in image 01, the first one is 1,508 Polygons, while second one is 139 Polygons (triangles). You ned todo create your two versións of the model, in the same.blend file. Once installed, in the export menú in Blender, you Will find a draggine intermediate model export option. You Will get the standalone programa, denormgen, and a script for Blender. You can download it from his site, the current versión is 1.4. The Normal Map comes from the detailed versión of the model.ĭenormgen has ben developed by dragonlord, as a tool for epsylon - The guardians of xendron, the game he develooping: With the right tools, youll be able todo make the Low-poly model look very similar todo detailed one, by Simply applying a Normal Map texture todo it. You ned two models, a simple Low-poly one and a high-poly, detailed versión of it. In practice, it is a sort of advanced bumpmapping. Ability todo model, Unwrap/uv-map, setup a color and a Bump Map texture channel in Blender.
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